Little to no 21:9 or multi monitor support (store only).No true access to game files (store only).In case you are not aware of, the rumoured list of the DX12 and Windows 10 Store issues is this one. According to Oxide’s developer, the only issue right now is with the refresh rate and that’s when vsync is disabled. Kollock also talked about the rumoured list of issues that come with DX12 and Windows 10 Store games. Windows Store games don't support overlays, they say… /zychBEt7I2 “I’d also point out more basically that the Steam overlay works by hooking the present call, in DX12.”Īnd here is Steam’s overlay working, courtesy of NTAuthority. However, as both Kollock and NTAuthority stated, Steam’s overlay can work in DX12. DX12 and UWP were criticized for not supporting overlay programs. Whatever performance changes you are seeing driver to driver doesn’t have anything to do with async compute.”Īnother interesting thing is that Steam’s overlay is working in DX12 by hooking the present call. “Async compute is currently forcibly disabled on public builds of Ashes for NV hardware. You’d have to ask NV how specifically it is implemented.”Īsync Compute is a feature that was previously support only by AMD’s GPUs, so it will be interesting to see what NVIDIA has done via its drivers, and whether the results are as good as those of AMD’s.įor what is worth, Async Compute is still disabled in Ashes of the Singularity for NVIDIA’s GPUs. “I can confirm that the latest shipping DX12 drivers from NV do support async compute. According to Kollock, the latest WHQL drivers from NVIDIA support Async Compute a feature that NVIDIA’s GPUs did not initially support. And Oxide developer Kollock has revealed some interesting new information about this new API. DirectX 12 is a really hot topic as we’ve got a number of games supporting it.
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